Because I’m working and dislike needlessly generating hype, that’s why! I might not be shouting it to the world, but I’ve been getting a lot done. Project recap, for anyone interested…
ALICE: Not working on! I don’t want to kick this project to the curb completely, but it needs some major overhauls. I also don’t want to spend my entire life remaking the same project over and over, so for now it’s sitting on the backburner. I really like a lot of the ideas I had for ALICE, as well as the battle system, so… Don’t think I’m through with the project yet! Even if it shows up under a different name, it’ll still have the same… hrmmm, it’s hard to find a word for it! It might end up with a spiritual successor.
Legend of Masada: Also not working on! However, this is because my partner in crime, Jalen, has been swamped with school/work and I’ve been having scripting difficulties. As this is a little side-project for fun, I won’t be losing any sleep over the lack of progress! We’ve still done quite a lot for the first level, though, and are contemplating a battle system switch since I keep failing at the one we’ve been using. OTL Who knows? There are a lot of kinks we need to iron out before we go and make the rest of the game!
Now I can spend the rest of this post talking about what I have been doing for One Thousand Years of Dreams.